News

Patches - Weitere Verbesserungen

12.11.2011 07:41

Eine weitere Woche ist vergangen und Entwickler Firefly gibt sich sichtlich Mühe all die Fehler in Stronghold 3 zu beheben. Kurz vor dem Wochenende wurde der neue Patch zum automatischen Download bereitgestellt.

Unter anderem wurden viele der Probleme der Einheitensteuerung angegangen. Auch erste Besserung gibt es beim Setzen von Burgmauern. Darunter auch eine neue Snap-Funktion, die ihr mit gedrückter STRG Taste nutzen könnt um die Mauern etwas konfortabler zu setzen. Das Trebuchet, das man in Mission 11 der militärischen Kampagne eigentlich benutzen können soll, ist nun wieder im Spiel. Es wurde vorher aufgrund von Balancing-Problemen vorübergehend entfernt. Wer einen Spielstand dieser Mission hat, muss sie allerdings neu starten, um das Trebuchet zu nutzen.

Aber Achtung: Spielstände vor der neuen Patchversion (1.3.24532) können das Spiel abstürzen lassen. Insbesondere, wenn Feuer im Spiel war.

Die kompletten Patch-Notes findet ihr im Anschluss:

Zitat:

- Added a possible fix for the ‘failed to initialise’ bug.
- Fixed issue with units starting in a T-Pose when a map loads.
- Fixed issues with troops walking through walls.
- Fixed issue with man-at-arms being able to throw their spear through walls when directly ordered to attack someone behind the wall.
- Fixed issue with ranged units twitching while attempting to target a unit that is out of line of sight.
- Fixed issue with ranged units trying to melee targets that are initially out of line of sight instead of shooting them.
- Fixed issue with ranged units not attacking enemies in range after losing their target due to him walking out of range.
- Fixed various issues with walls (placing towers at tight angles).
- Added "snap" wall placement. Hold down CTRL when adding a new section to an existing wall to either extend the wall straight or perpendicular to the existing wall.
- Fixed issue with not being able to turn off all Chandler Workshops.
- Fixed issue with engineers starting in a T-Pose when their equipment is first placed.
- Fixed issue with peasant models sometimes appearing on top of iron/stone/farms and sometimes being attached to all of your troops.
- Fixed issue that would cause trebuchets to break if interrupted while they pack/unpack.
- Fixed issue with team colors where some appeared to be on the neutral team (white) after load.
- Fixed issue with shadows showing open buildings rather than solid closed buildings.
- Villagers will now visit the Inn from time to time.
- Camera should no longer go below sea level.
- The trebuchet has been re-added to A Glimmer of Hope (Military Campaign: Mission 11). Save games made before the patch will not feature the trebuchet.
- Fixed Map Editor crash on exit.
- Fixed issue with waterfalls duplicating themselves in the map editor after saving and reloading. Any user created maps with waterfalls will need to be re-saved in the map editor.
- Fixed the hotkey shortcuts to select the player’s Lord (L) and to cycle the camera to enemy lords (SHIFT + L) to accurately find units belonging to the correct players. (Also applies to other camera/selection hotkeys).
- Fixed Russian, Polish, and Czech text being cut off on some buttons.
- The Windows setting for left-handed mice (left & right mouse buttons swapped) is now used in-game.

Please be aware save games made before patch 1.3.24532 that contain fire will crash when loaded.

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